Post by CPT. BIRDMAN on Oct 25, 2012 9:49:45 GMT -7
Operation: Hostage Rescue
gear up: 9:00am
briefing: 9:30-10:00am
field: omega
SCENARIO:
A video showing an American journalist being taken hostage by a rebel force named the jihadies. They are keeping him prisoner until there demands are met, which are freeing there fellow comrades from prison and a large sum of money. If the demands are not met they will decapitate the prisoner and also coordinate attacks against the u.s.
Action must be taken by the u.s. special forces of the united states to ensure this prisoner gets home to his family and to wipe out the jihadies so this s**t doesn’t happen again.
TEAMS:
The special forces
The jihadies
OBJECTIVES:
The objective for the special forces is to sneak in or ambush the jihadie compound /territory and save the hostage and escort him back to extraction. Once the hostage is saved, the special forces will search and destroy all jihadies.
The objective for the jihadies is simple- to guard the compound/territory and to eliminate any threat. You will not be able to go beyond the “neutral” zone until after the hostage is rescued.
RULES
- once the special forces cross into the compound/territory a timer will start. I haven’t decided how much time youll have, (depends on the number of people). Im thinking 7-10min to extract the hostage. If failed the hostage will be decapitated or returned. O haven't decided yet.
- The timer will only start when GAME CONTROL observes a player(s) in/crossing into the compound/territory. special forces can have a player(s) recon into the compound and if possible save the hostage w/o game control or jihadies ever knowing. (This is where bushmaster or a sniper/recon squad can put their skills to use.)
- If game control observes an intrusion into the compound/territory they will blow a whistle so everybody knows the timer has started.
- there will be a neutral zone just before the compound that jihadies will be able to go into so they can have more area to guard the compound and so there can be firefights with out starting the timer.
RESPAWNS:
-Special forces will have unlimited 2min respawns
- jihadies will have unlimited repawns too but will have a 4-5 min respawn time so the special forces will have a more of a chance to save the hostage.
- once the hostage is saved, game control will radio: hostage rescued; search and destroy begins. there will be no more respawns in the battle of search and destroy. When your hit you are out.
- i will also try to incorporate medics and maybe engineers into this game.
i will be game control for this game until search and destroy begins, then i will be on whichever side i think needs help.
if you have questions or advise dont hesitate to ask. Read more: www.alphaomegaboise.proboards.com/index.cgi?board=games&action=display&thread=317&page=1#ixzz2AKXbgE4v
gear up: 9:00am
briefing: 9:30-10:00am
field: omega
SCENARIO:
A video showing an American journalist being taken hostage by a rebel force named the jihadies. They are keeping him prisoner until there demands are met, which are freeing there fellow comrades from prison and a large sum of money. If the demands are not met they will decapitate the prisoner and also coordinate attacks against the u.s.
Action must be taken by the u.s. special forces of the united states to ensure this prisoner gets home to his family and to wipe out the jihadies so this s**t doesn’t happen again.
TEAMS:
The special forces
The jihadies
OBJECTIVES:
The objective for the special forces is to sneak in or ambush the jihadie compound /territory and save the hostage and escort him back to extraction. Once the hostage is saved, the special forces will search and destroy all jihadies.
The objective for the jihadies is simple- to guard the compound/territory and to eliminate any threat. You will not be able to go beyond the “neutral” zone until after the hostage is rescued.
RULES
- once the special forces cross into the compound/territory a timer will start. I haven’t decided how much time youll have, (depends on the number of people). Im thinking 7-10min to extract the hostage. If failed the hostage will be decapitated or returned. O haven't decided yet.
- The timer will only start when GAME CONTROL observes a player(s) in/crossing into the compound/territory. special forces can have a player(s) recon into the compound and if possible save the hostage w/o game control or jihadies ever knowing. (This is where bushmaster or a sniper/recon squad can put their skills to use.)
- If game control observes an intrusion into the compound/territory they will blow a whistle so everybody knows the timer has started.
- there will be a neutral zone just before the compound that jihadies will be able to go into so they can have more area to guard the compound and so there can be firefights with out starting the timer.
RESPAWNS:
-Special forces will have unlimited 2min respawns
- jihadies will have unlimited repawns too but will have a 4-5 min respawn time so the special forces will have a more of a chance to save the hostage.
- once the hostage is saved, game control will radio: hostage rescued; search and destroy begins. there will be no more respawns in the battle of search and destroy. When your hit you are out.
- i will also try to incorporate medics and maybe engineers into this game.
i will be game control for this game until search and destroy begins, then i will be on whichever side i think needs help.
if you have questions or advise dont hesitate to ask. Read more: www.alphaomegaboise.proboards.com/index.cgi?board=games&action=display&thread=317&page=1#ixzz2AKXbgE4v